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AI builds relationships on its own. Would you like to play Sims based on ChatGPT? πŸ€–πŸ’¬

This article discusses the creation of Smallville, a virtual town inhabited by NPCs controlled by artificial intelligence based on ChatGPT. Each of the 25 characters has its own personality and memories, and they live their own lives, building relationships, making career choices, and even showing interest in politics.

The guys-scientists from Stanford have created a virtual town of Smallville, inhabited by 25 characters, each of which has its own character, and also memories. That is, a person. But the most interesting thing is that each of the NPCs is controlled by artificial intelligence based on ChatGPT.

And so in Smallville, everything is like in the Sims game β€” the characters live their own lives. Only they don’t just cook breakfast, go to work and interact with each other, but also create new relationships themselves, coordinate their own actions, reflect and even organize joint parties.

Why did you start this experiment? The researchers just wanted to see how well AI would cope with the imitation of human behavior. And along the way, the characters demonstrated their independence well: they made a career, built relationships and even showed interest in politics. Of course, it was not without difficulties: sometimes an NPC broke into a closed store or went to drink beer at lunch instead of a coffee shop. But, as it seems to us, such moments only bring them closer to living people.

In the future, it is planned to open interaction with NPCs for users, but for now you can only observe the life of Smallville as third-party observers. And wait for similar neuromechanics to be introduced into other games πŸ†

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